Cards4Couples
Medium · 3/5Domino game (Fives family, cross layout)USA (widely considered the standard American domino game)🁡 Dominoes

All Fives

Also known as Muggins, Five Up, Single Spinner

A domino game, not a card game: you score whenever the open ends of the cross-shaped layout add up to a multiple of five. Fast to play but strategically rich.

You'll need: A double-six domino set (28 tiles). A cribbage board is handy for scoring.

Start the scorekeeper →

Objective

Score points during play by making the layout ends total a multiple of five, racing to an agreed target.

Setup

  1. 1For two players, deal 9 tiles each (hand sizes vary by house rule); the rest form the boneyard.
  2. 2First hand: choose the opener by lot. Afterward, whoever went out ('dominoed') leads next.

How to play

  • The opener plays any tile; each player then plays a tile matching a free end of the layout.
  • If you cannot play, draw from the boneyard until you can (or it is empty, then pass). If you can play, you must.
  • Doubles are placed crosswise and count their full pip total while at the end of an arm.
  • The first double played is the 'spinner': the layout can branch into a cross from it, so up to four ends can be open.

Scoring

Scored in points · play to 250

During play

  • After you place a tile, add up all the open ends of the layout.
  • If that total is a multiple of 5 (5, 10, 15, ... up to 35), you immediately score it.
  • A double at an end contributes both halves (e.g. 5-5 counts 10).

End of the hand

  • Whoever goes out first (or, if blocked, holds the fewest pips) wins the hand.
  • They score the opponents' remaining pip total, rounded to the nearest 5.

Good to know

  • Very common option: divide all scores by 5 and play to 61 on a cribbage board.
  • Two-player target is usually 250 (200 for 3-4 players).

Winning

The first player or team to reach the agreed target (e.g. 250, or 61 on a cribbage board) wins.

Game mechanics referenced from pagat.com (John McLeod); rules text is our own wording.