Objective
Capture valuable cards over successive deals to score points, first to 21 wins.
Card values
1-7 = face value; Sota (Jack) = 8; Caballo (Horse/Queen) = 9; Rey (King) = 10.
Setup
- 1Deal three cards to each player, then four cards face up to the table.
- 2Place the remaining cards face down as the stock for later deals.
- 3If the four opening table cards total exactly 15, the dealer captures them as an escoba (two escobas if they total 30).
How to play
- On your turn, play one card face up to the table.
- If your card plus any set of table cards totals exactly 15, you capture all of them (played card included), storing them face down like a trick.
- You choose which valid combination to take when more than one exists; if your played card makes a capture you must take it.
- If it captures nothing, the card simply stays on the table.
- When all hands are empty, the dealer deals three fresh cards to each player (none to the table) and play continues until the deck is exhausted.
- Any cards left on the table at the very end go to the last player who made a capture (this is not an escoba).
Special rules
- Escoba (sweep): capturing every card on the table leaves it empty and scores a bonus point. Keep the sweeping card face up in your pile to tally sweeps.
Scoring
Scored in points · play to 21
Points each deal
- Cartas: 1 point for taking the majority of cards (no point if split 20-20).
- Oros: 1 point for taking the most Coins cards (no point if split 5-5).
- Siete de Velo: 1 point for capturing the 7 of Coins.
- La Setenta (prime): 1 point for the best 'prime' — practically, the most sevens (with tie-breaks down through sixes, aces, etc.).
- Escobas: 1 point for each sweep made.
Winning
The first player or team with 21 or more points at the end of a hand wins; ties are broken by playing further hands.