Objective
Be the first to have 21 or more points of point cards laid out on your side of the table.
Setup
- 1Dealer deals six cards to themselves and five to the opponent.
- 2The rest becomes a face-down draw pile; discards go face-up to a 'scrap pile'.
- 3The dealer's opponent takes the first turn.
How to play
- On your turn you must do exactly ONE of: draw a card; play a point card; play a one-off effect; or play a permanent effect. Then your opponent goes.
- Point card (A-10): laid face up to add to your total, OR played as a 'scuttle' to destroy an opponent's point card of lower value (ties broken by suit order clubs < diamonds < hearts < spades) — both cards go to scrap.
- One-off effect (A-7, 9): resolved immediately then scrapped.
- Permanent effect (8, J, Q, K): laid face up and stays in play.
- If the draw pile is empty you may pass; three passes in a row ends the game with no winner.
Card effects
One-off effects (resolved, then scrapped)
- Ace: scrap all point cards on the table (both sides).
- 2: scrap any permanent effect card, OR counter an opponent's one-off as they play it.
- 3: take any card from the scrap pile into your hand.
- 4: opponent discards two cards of their choice.
- 5: draw two cards.
- 6: scrap all permanent effect cards (both sides).
- 7: draw a card and immediately play it.
Permanent effects (stay in play)
- 8 (played sideways, 'glasses'): opponent must play with their hand exposed.
- Jack: attach to a point card to steal its control to your side.
- Queen: protects your other cards from single-target effects (2, 9, Jack) but not from scuttling or wide effects.
- King: lowers your points-to-win — one king 14, two 10, three 7, four 5.
- 9 (one-off): return any permanent card to its owner's hand.
Scoring
Scored in points on table · play to 21
Good to know
- 'Score' is the sum of point-card values on your side of the table, not a cross-game tally.
- Kings reduce your personal target (21 / 14 / 10 / 7 / 5 for 0-4 kings).
- For a couples app, track a games-won tally across rounds.
Winning
You win the moment your point cards on the table reach your current target (21, or lower if you hold kings).