Cards4Couples
Easy · 2/5Draw and discardNepal (popularized in Israel)

Jhyap (Yaniv)

Also known as Yaniv, Jhyap, Dhumbal, Kluft

A quick draw-and-discard game where you shed cards by dumping rummy-like sets and runs, aiming for a low hand. When you think you're lowest, you call 'Yaniv' to end the round — but if someone ties or beats you, you take a big penalty.

You'll need: A 54-card deck (standard deck plus two jokers). Use two decks for larger groups.

Start the scorekeeper →

Objective

Keep your cumulative score as low as possible; players who exceed the limit (commonly 200) are eliminated until one remains.

Card values

Ace = 1; 2-10 = face value; J/Q/K = 10; Joker = 0.

Setup

  1. 1Deal five cards to each player. Place the rest face down as a draw stock and turn one card face up to start the discard ('dump') pile.

How to play

  • On your turn, do ONE of two things: (a) discard then draw, or (b) call 'Yaniv' to end the round.
  • To discard, throw either a single card, a set of equal ranks, or a run of 3+ in the same suit (aces low; a joker can fill a run).
  • However many cards you throw, you draw exactly ONE card — either the top of the stock or an end card of what the previous player just discarded.
  • Unlike rummy, you discard BEFORE you draw.

Ending the round

  • At the START of your turn, if your hand totals 5 points or fewer and you believe it is the lowest, you may call 'Yaniv'.
  • Everyone then reveals their hands and scores.

Scoring

Scored in penalty points (low is good) · play to 200

Each round

  • If the caller truly has the lowest hand, they score 0 and everyone else scores their hand value.
  • If anyone ties or beats the caller ('Asaf'), the caller scores 30 penalty points plus their hand, and all others score their hand values too.

Good to know

  • Landing exactly on certain totals reduces your score (commonly: exactly 200 -> 100, exactly 100 -> 50), which players sometimes aim for.
  • Exceed 200 and you are eliminated.

Winning

The last player remaining after all others exceed the point limit wins. (Low score is good.)

Game mechanics referenced from pagat.com (John McLeod); rules text is our own wording.